Ma reggel a mobiltelefonok jovoje kapcsan jutott eszembe a kornyezetintegracio kepessege. Ennek a lenyege az lenne, hogy a mostani bluetooth kapcsolathoz hasonloan a telefon kepes felmerni a kornyezeteben azokat a pontokat, amelyekkel egy szabvany interface-en keresztul kapcsolatba tud lepni.
A kapcsolat ketiranyu: A pont szolgaltat adatot (pull es push is lehet) es elfogad utasitasokat, amiket action callback-kent tovabbit a telefon fele.
Szamtalan felhasznalasi lehetosege van. Peldaul: Lift. Belepsz, a telefonod rakapcsolodik a liftre, kapsz rola informaciot (mikor gyartottak, utolso meghibasodas ideje, max teherbiras, etc.) es kapsz egy koteg akciot, amik gombokkent jelennek meg a telefonod kepernyojen, tobbek kozott az emeletek es a segelyhivo gomb. Elindul a lift felfele, minden emeletnel kapsz egy push-t, hogy eppene melyik emeleten jartok, a sajat emeleteden a lift (vagy a kliens) figyelmeztet, hogy itt kell kiszallnod.
Ha a lift meghibasodik (es tetelezzuk fel, hogy arama es netkapcsolata azert meg van) akkor kapsz ertesitest arrol, hogy miert all a lift, es mikorra varhato, hogy kiszabaditsanak.
De amugy a vonaton is lekerheted a menetrendet vagy a szabad ulohelyeket, buszon jelezhetsz, hogy hol akarsz leszallni, sit. A lehetosegek szama csodalatosan nagy.
Ja, es termeszetesen a slate-eddel is integralva lenne, hogy ha esetleg nem a telefonodon, hanem egy nagyobb kepernyon akarsz ugykodni, akkor se legyen gond.
Tag-Archive for » future «
I was wondering about the future of MMOs, which I think is more or less the future of gaming. In a sense.
First of all, there are two, somewhat related trends. One is that games in general tends to go online – all types of games, that is. Even the traditional solo games, such as solitaire and minesweeper start spawning online versions. The same is true even for the mobile games.
The other trend is the constantly widening scale of MMO games – they are not just RPG any more, or even FPS. One very interesting model is when there is a game, which is acting as a virtual world to meet and chat, and which also offers a handful of different minigames to play when not socializing – or even play while socializing, together or against a group of players.
The outcome seems to be obvious: every game will be an MMO.
Also, playing an MMO will be a lifestyle, such as owning an Apple product is now. Your laptop is a Mac. Your phone is an iPhone. Your mpX player is an iPod. You will play the game on your laptop or console. You will chat about it on Facebook and Twitter. You will also play a minigame on Facebook, or craft your items. You will buy stuff for your character and follow auctions on your phone. You will even listen to the soundtrack of the game on your mpX player.. 360 degrees of gaming.
There will be MMOs for all ages, both genders, about every possible world. Your montly subscription fee will be part of your ISP package and phone package.
This is the multiverse version of Matrix.
